5 Deleted Secrets From Red Dead Redemption 2

Author : kharchenalex9898
Publish Date : 2021-03-28 22:40:52


5 Deleted Secrets From Red Dead Redemption 2

Red Dead Redemption 2 fans are petitioning to get Rockstar Games to make single-player DLC for the beloved western. Rockstar has previously stated that it's not interested in Red Dead Redemption 2 DLC, but that hasn't stopped fans from trying to change the developer's mind.

Rockstar has been incredibly successful over the last decade despite only releasing one brand new game in the last generation. Much of that success comes from Grand Theft Auto V's online mode serving as a massive cash cow for the studio, giving more incentive to flesh out online modes in Rockstar's games, rather than one-and-done single-player DLCs. Prior to GTA V, Rockstar had made several massive and well-received story DLCs for Grand Theft Auto IV as well as Red Dead Redemption. The open-world developer even promised single-player DLC for Grand Theft Auto V, but scrapped it to focus on GTA Online and the development of Red Dead Redemption 2.

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Fans are once again demanding Red Dead Redemption 2 DLC, however. An old Change.org petition from Ivan Ojeda has resurfaced (via Game Rant) asking Rockstar to consider an expansion to the story of Red Dead Redemption 2. Even though it's an older petition, it never met its goal. But just 3 days ago it surpassed 5,000 supporters. As of June 2020, the petition only had 300 signatures. It still needs about 2,300 signatures to meet its goal, which doesn't really mean anything as far as official confirmation goes. If nothing else, though, this shows that the hunger for this DLC hasn't gone away.
arthur in red dead redemption 2

Fans also commented suggestions for DLC ranging from a sequel to Undead Nightmare to a prequel DLC that showcases the Blackwater heist that goes wrong. Plenty of people have also suggested DLC following Sadie Adler or Charles Smith after the events of Red Dead Redemption 2 or even a remake of Red Dead Redemption. Whether or not a few thousand people is enough to shake Rockstar's position is unclear, but clearly the fans don't plan on backing down regardless.

Rockstar hasn't announced its next game, but it's expected that the developer is working on Grand Theft Auto VI. It's likely that Rockstar is probably far too busy with that, preparing the remaster for Grand Theft Auto V, and supporting GTA Online to want to devote its writing team and game developers to fleshing out an all-new story for Red Dead Redemption 2. Rockstar seems to be dead set on focusing on delivering the best stories it can in its main games and then spending time expanding its online modes after release. Whether or not that ever changes remains to be seen.

Red Dead Redemption 2 fans want more single-player content, and they're willing to dredge up an old Change.org petition to get it.


Two years ago, user Ivan Ojeda started a petition on Change.org called "Single player Red Dead Redemption DLC." His ask is quite clear: "Let's get our voices heard. We want Red Dead Redemption 2 Single player DLCs. It doesn't have to be free." The petition sat, presumably unnoticed, for some time. Recently, however, it's been gaining attention.

A look now reveals that Ojeda's campaign has gathered 6,515 supporters out of the 7,500 goal. The interesting thing is that most of these supporters seem to have come in the past few days. Just three days ago, the petition cleared the 6,000 signatures mark. At the time of this writing, signatures are still coming in.

As it is now, Red Dead Redemption 2 DLC seems unlikely. Rockstar separated Red Dead Online into its own thing, and GTA Online is prospering. Then again, Take-Two's CEO has reaffirmed Rockstar's commitment to single-player games. Still, that will probably take the form of GTA 6 before we see Rockstar go back and do story DLC for Red Dead Redemption 2. Red Dead fans will just have to make do with the Outlaw Passes in Red Dead Online.

 

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Red Dead Redemption 2 (2018), Rockstar’s most ambitious work to date, set in the western times of America in 1899 during times when the west is dying and the civilized world is approaching. A prequel to its predecessor 2010s Red Dead Redemption, originally cast by the tortuous wanted outlaw John Marston (performed by Rob Wiethoff), a former member of the Dutch Van Der Linde gang. This time about the second entry into the franchise casts an entirely new protagonist Arthur Morgan (performed by Roger Clark), an outlaw like John Marston and the most trusted senior gun in the Van Der Linde gang — Red Dead Redemption 2 is set 12 years before the events of the original game and endeavours an extensive journey into the downfall of the gang.

This two-year-old title illustrates Rockstar’s biggest production ever yet featuring a 60-hour lengthy campaign of Arthur Morgan’s outlaw adventures and an enormous gorgeous open world packed with lush environments, bustling cities and towns. The game also features a ridiculous dynamic weather system which is just so impressive, which uses volumetric technology for many of the fog effects and rays scattering around the world for the first time in a Rockstar title.
Image: Rockstar Games

Red Dead Redemption 2 also emphasises on much smarter AI for its NPCs, civilians around the world can fully remember the player’s actions in the game, whether you decide to rob a store in Valentine, the shop owner will comment on Arthur’s actions later when he revisits the store. Rockstar also brought in a new way to interact with NPCs in an all-new interaction system that enables players to use an array of a few options to greet, antagonize alongside other options. There was a similar interaction system with Bully (2006) and GTAV (2013), but it’s executed far better and it casts more than 100+ actors to perform pages of voice lines. That’s not even all – NPCs also feature daily routines, just like our daily lives, they work, they eat and they sleep on a daily game time basis. A really big step up in contrast with Rockstar’s GTAV from 2013.

Video by DefendTheHouse

Okay – so with all the technical bits of the way, let’s begin focusing on the story itself. Within my time with the game since 2018, it’s the greatest story in any piece of media. I felt very attached to Arthur Morgan within my 600+ hours of playing through the story. Before the title had released in 2018 – I didn’t think it would come close to John Marston, who played the main protagonist in the original title. Both protagonists possess the most amazing story writing within both of their title entities. I don’t think a single game has put so much attachment to me with John Marston and Arthur Morgan in video-games.

Arthur Morgan is an outlaw like John Marston – and plays a strong role in the Dutch Van Der Linde gang. Its gang are a group of thieves fighting to survive in the wildness west, following a ferry robbery in Blackwater, that went terribly wrong which led to the gang fleeing to the snowy cold mountains in the introduction of the game. It endeavours on a journey of Arthur Morgan and the gang during the times when everything begins to shamble and fall to pieces following the events of the ferry robbery in Blackwater – it is a very long story and over 60 hours long. But it’s worth every single minute of your time to get a taste of the before and after of the original game.

Rockstar gives the player a choice of the type of person Arthur can be with an honour system, it should be noted it plays a huge role in the game. I decided to be the good outlaw, so I helped out folk around the country during my time with the game and kept my actions in missions on a less violent side of Arthur. But, should you be the bad outlaw, characters in the story will judge you by your actions in the story missions and dialogue in the gang’s camp.

On the customization side of the game – it’s very deep and impressive. There is a live facial hair system where Arthur’s beard will grow over time during your time with the game. It can be later trimmed or altered with a different style at a Barbershop in some towns. Furthermore, his weapons can be fully customized at Gunsmith Stores with an array of different gun liveries and upgrades. Or if you want Arthur to have different clothing, Red Dead Redemption 2 features hundreds of clothing items to buy from – including outfits, hats, pants, and much more.

Red Dead Redemption 2 is an evolving game featuring a system where the map changes over time during the player’s progression of the story mode. Without giving too much away the map changes are very noticeable – especially in Blackwater where a player can experience the early version of Blackwater in 1899 (and beyond) and witness it being built overtime in the game. This really goes to show Rockstar’s commitment to their attention to detail and passion for building one of the most detailed and immersive titles to date.

The world’s map features a huge number of towns and cities and stunning environments and landscapes. Saint Denis is the game’s biggest city part of the game, it’s packed with incredible parallax texturing all over its flooring and walls and a bustling population. And it’s important to note the game has so many activities to do in freeroam, it’s ridiculously alive wherever you’re in the world with its random encounters occurring almost every few minutes.
Image by Rockstar Games

RDR2’s score tracks hold a significant chunk of the game – Woody Jackson was previously the music composer for Grand Theft Auto V’s score collaborated a major part of the game’s core music, it’s worth note Matt Sweeney and David Ferguson additionally cooperated in its score music for the title. Red Dead Redemption 2’s score whether in missions or its ambience, it amazingly well done and feels so relaxing to listen to the music whistling away in freeroam. It feels so badass and powerful in the story missions.
Image by Rockstar Games

The game’s cinematic experience in cutscenes is another aspect of the game I really much appreciate, at times the cutscenes feel almost pre-rendered, though it’s all rendered in real-time. The facial animations, its post-processing and performances from its cast is brilliantly executed and it feels like a badass wild-west movie. In contrast with Rockstar’s GTAV, Red Dead Redemption 2 illustrates a huge step up in polygon quality in the characters. Rockstar opted to provide cinematic borders, similarly used in the older GTA titles. It really provides the feeling of watching a film but it can feel unnecessary at times but still, it works quite well – but it would’ve been nice to have an option to disable the borders.
Captured in-game / Rockstar Games

Red Dead Redemption 2 has been the most wonderful experience in my time of video-games, it’s Rockstar’s best work to date. Whether you’re a lover of Rockstar Games or looking for an open-world title to purchase, this game delivers on pure quality and Rockstar’s attention to detail. It’s a straight 10 out of 10 – if I had the option at launch I would’ve happily paid a third of its original price for Rockstar’s absolute ma



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